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By Adam Smith on January 16th, 2015 at 12:01 pm. Cathedral ships, ahoy! Focus Interactive have announced that they will publish a real-time strategy adaptation of Games Workshop’s Battlefleet Gothic. Armada is already in development and we’ll be taking a closer look in very near future but the first details emerged moments ago.
By RPS on December 2nd, 2014 at 7:00 pm. ‘FPS’ can mean an awful lot of things, but for this award we’re narrowing it down to ‘singleplayer, lots and lots of bullets, moving primarily forwards.’ Does that cover our backs sufficiently? Excellent. In which case, Wolfenstein: The New Order is our Bestest Best FPS of 2014. Warning – some spoilers.
By RPS on December 17th, 2014 at 7:00 pm. A game about Alien rather than a game about Aliens. A game about fleeing and hiding rather than running and gunning. A game that uses a license as effectively as any in the history of the medium. Alien: Isolation is a worthy successor to Ridley Scott’s sci-fi horror classic. Adam: We’re not using the X word.
By Marsh Davies on January 26th, 2015 at 9:00 pm. Each week Marsh Davies sidles into the shadowy world of intrigue that is Early Access and comes back with any stories he can find and/or a knife in the back. This week, he plugs in his bunny tail and assassinates anthropomorphised animals with an umbrella in Armello, a digital boardgame of machiavellian power plays.
By Alice O'Connor on January 26th, 2015 at 8:00 pm. My readme file obsession has tailed off in recent months, replaced by a fascination with fan games for Five Nights at Freddy’s [official site] – a game I’ve only played for ten minutes in the demo. Every morning I check Game Jolt, and every morning I see several new Five Nights games.
By Nick Rush-Cooper on January 26th, 2015 at 7:00 pm. I’m being flown westwards in a Galaxy dropship transport along with the 11 other players in bravo squad. A couple of dozen friendly fighter planes pass below us, heading north east, moving to support another battle elsewhere. Red tracers begin to fill my screen as we take fire from enemy flak positions supporting a battle in the north.
By Alice O'Connor on January 26th, 2015 at 6:00 pm. Beyond the age where one can hide inside a cardboard box or under a sofa, hide-and-seek becomes a dangerous game. Rounds are won by people willing to risk terrible damage to property, perhaps climbing up onto the kitchen cabinets, or to their life, hiding inside an airtight fridge.
By John Walker on January 26th, 2015 at 5:00 pm. At first glance, Stranded Deep looks like a halfway point between The Forest and Salt. Well, at first glance it looks extraordinarily like The Forest, as it opens with the extremely familiar idea of a plane crash. Stranded on a small island in the middle of the Atlantic ocean, you’re equipped with only a knife, water bottle, ...
By Alice O'Connor on January 26th, 2015 at 4:00 pm. Halloween. Scareday, they call it. The dream release date of every horror game is October 31st, the one they call The Big Spooker, Boosday, or Satan’s Flatwarming. If that’s too far away, though, developers can always fall back on Friday the 13th.
By Tom McShea on January 26th, 2015 at 3:00 pm. I was travelling into the forest with a hunter who had seen a griffin slay dozens of men and women. The ground was still puddled with blood from its most recent massacre, but it was another act of violence that drew my attention. In conversation, the hunter revealed that he was chased from his village because his neighbors dis ...
By Adam Smith on January 26th, 2015 at 2:00 pm. Brian Fargo and the inXile team’s next project will be another revival of an Interplay oldie. Following the success of Wasteland 2, the studio is now turning its attention to The Bard’s Tale, the fantasy dungeon crawling series last seen in 1988 (inXile’s own exhaustingly unfunny parody is an official Bard’s Tale game so let’s ignore it).
What Lies Beneath is a little Action-RPG I made. You can find more infos, links to buy it and/or download the demo here: ...
By Graham Smith on January 26th, 2015 at 12:00 pm. When David Cage’s polygonal form walked in front of the camera at the start of the original Fahrenheit demo, it seemed like an unusual, funny thing for a game designer to do. However, it’s a little known fact that David Cage has actually been trapped there, inside his strange adventure game these past ten years.
A gun that only shoots in one direction might be physically improbable, but it can also turn any platformer that involves shooting into a puzzle game. That’s what’s happened to MonoDi, in which you puzzle, shoot and jump your way through 25 unexpectedly varied single-screen levels, each sporting functional if cute graphics, lots of alien eggs to destroy, and bits of badly spe ...
By Alice O'Connor on January 26th, 2015 at 10:00 am. Once I played Guild Wars till my hands were worn, soon GW2 will be expanded with Heart of Thorns. And out of respect for you, myself, ArenaNet, and everyone, I’ll stop that there, but will choose not to delete it so we are all aware of my shame.
By Alice O'Connor on January 26th, 2015 at 9:00 am. February 25th. That’s it. That’s the day when Gearbox will release the Homeworld Remastered Collection with its two made-over, fancied-up re-releases of Relic’s wonderful spaceborne real-time strategy games. After a long but comfortable silence, Gearbox this weekend announced a release date and, gosh oh golly, a trailer wi ...
By Shaun Green on January 26th, 2015 at 8:00 am. The business of dungeon-delving isn’t the easiest. Oh, sure, you might triumphantly emerge with sacks of loot, taut triceps and a shiny new sword, but you might also be returning short a limb or two. Some don’t make it back at all. Not to mention that being underground all that time does terrible things to your skin. What you need is a union.
By Shaun Green on January 25th, 2015 at 9:00 pm. Cargo ships get a raw deal in the world of video games. Think about it: Cryostasis, horrible frozen ship haunted by aggressive spectres. Cold Fear: something something ghost ship zombies. Call of Duty: Modern Warfare: stabbed in the eye by a psychopath, everything explodes. Metal Gear Solid 2: first you’re Snake, then you’re Raiden.