BioShock is a first-person shooter video game developed by Irrational Games (at the time named 2K Boston), and published by 2K Games. The game was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008, and an OS X port by Feral Interactive in October 2009. A mobile version was developed by IG Fun. The game's concept was developed by Irrational's creative lead, Ken Levine, and was based on the ideas of Objectivism as highlighted by Ayn Rand, while incorporating influences from other authors such as George Orwell.
Posts about Bioshock
  • Best Mac Games to celebrate Halloween (The Top 7)

    … on creating a truly immersive and dreadful atmosphere that will keep you on your toes every step of the way. Gone are some of the first game’s signature features, such as the sanity meter, but instead A Machine for Pigs delivers a better horror experience than its predecessor. You can get Amnesia: A Machine for Pigs at GamersGate. 2. Diablo 3: Reaper…

    Ric Molina/ Mac Gamer HQ- 1 readers -

  • BioShock Infinite: The Complete Edition Will Release Next Month

    … It’s relatively common these days to see games re-released and repackaged with all available downloadable content a while after their initial launch. I’m sure you’ve seen countless of these over the year: Definitive Edition, Game of the Year Edition, Complete Edition and so on. You get the picture. Well, now BioShock Infinite is following…

    Joshua Garibay/ Attack of the Fanboy- 1 readers -
  • The End Of The World Doesn't Always Have To Be Brown

    … Submerged is an exploration adventure from ex-BioShock devs that takes place in the technology-spattered ruins of a place that's seen better (and less water-logged) days. If you ask me, though, it looks almost... pleasant? Don't know about you, but I'd hang out there. I love it when a single shot/gif of a game can make me ache to dive…

    Nathan Grayson/ Kotaku -
  • Playing a Fake Arcade Game Will Make a Weird Game Weirder

    … When first signs of life appeared for The Black Glove, it quickly became clear that the former BioShock devs working on the first-person game wanted it to be a bit bizarre. So, their homage to old-school arcade games won't just be a fun, nostalgic mini-game. Those creatures are going to break through into the funky nightclub where the game…

    Evan Narcisse/ Kotaku -
  • The Flame In The Flood Reaches KickStarter Goal

    … The Flame in the Flood, a PC survival permadeath game, has reached it’s kickstarter goal. This was created by former Bioshock and Halo developers along with the formation of The Molasses Flood. The kickstarter reached $150,000, the start goal for The Molasses Flood to really get this game going. Of course, with any kickstarter, there are stretch…

    Kurt Wendler/ The Gamer Headlines- 2 readers -
  • Are You Too Sexy? – Understanding Bayonetta & Women and Sexuality in Gaming

    … of the game*. While the goal of the Feminist Frequency series is admirable and certainly one that deserves more thoughtful discussion, this criticism more than most fell horribly on the wrong side of gamers for, not only it’s blatant misinformation, but sole focus on Bayonetta’s overt sexuality. Unfortunately, critiques such as this one are not uncommon…

    The Gamer Headlines- 11 readers -
  • Ex-BioShock Developers Are Making An Arty Version Of Oregon Trail

    …. Much like the The Black Glove, this is another Kickstarter project from a team made up of a lot of former Irrational developers. Notably, the Flood team includes Scott Sinclair, the art director for BioShock and BioShock Infinite. Combine that with an original soundtrack made by Chuck Ragan, and I guess it's not a huge surprise that the game already…

    Yannick Lejacq/ Kotaku- 2 readers -

  • Stories of a Gamer: Bunneh3000′s History Of Gaming

    … due to my passion for flying and table top RPGs. Nowadays, I’d have to say that Bioshock holds the biggest influence in my heart today. As I’ve said plenty of times before, the first Bioshock game was one of the more memorable gaming experiences that I’ve ever had. The music was on point. The eerie atmosphere of the game and the morality choices…

    Gaming Precision- 2 readers -
  • The Sunday Papers

    … By Graham Smith on September 14th, 2014 at 11:00 am. Sundays are for looking. Scrabble around your brimming shelves until you find it down the back of your Gamecube games. A lighter, still full. Flick it on and hold it underneath your monitor till the heat warps the plastic, the frame cracks, and liquid crystals start to dribble on to your desk…

    Graham Smith/ Rock, Paper, Shotgun- 4 readers -
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