Crytek

  • The Catch-Up: PlayStation News Weekly Recap (October 11-17, 2014)

    Published at PlayStation LifeStyle - 6 readers

    Greetings, PlayStation LifeStyle fans! Welcome to our first-ever edition of, The Catch-Up! While some of you might remember The Catch-Up as a daily or weekly roundup of news you might have missed, we’re now kicking that up a notch by turning it into a video that will be available every week. The Catch-Up won’t just recap the biggest news stories for the week, but it will also ...

  • Want to See Some More Canned Footage of Star Wars Battlefront 3?

    Published at n3rdabl3 - 7 readers

    Two new videos have surfaced showing off Pre-Alpha footage of Free Radicals Star Wars Battlefront 3. The game still needed a lot of work, unfinished textures, a few frame rate issues and some texture popping but the game still looks fun to play. The videos show off a level based on the Battle of Hoth as well as one set on Prequel Coruscant.

  • Ryse: Son of Rome Review (PC)

    Worlds Factory - - 9 readers - Ryse: Son of Rome Review (PC) 09 October 2014 After a lukewarm reception on Xbox One, where it played the role of launch title, Ryse: Son of Rome lands now on PC shores. Crytek, traditionally a PC developer, is now able to show the game at its fullest graphics potential thanks to the additional power; the result is, quite frankly, unrivalled.
  • Crytek on Ryse PS4: We’re always open to new opportunities

    Worlds Factory - - 2 readers - During our interview with Crytek, we couldn’t help ourselves and had to ask about the elephant in room, which is the possibility of Ryse PS4. As we reported a couple of months ago, shortly after Ryse for PC was announced Cevat Yerli (Crytek’s CEO & President) openly stated that they could whatever they wanted with the franchise, since they own the IP.
  • It's 'increasingly difficult to wow people' with graphics, says Crytek developer

    CVG - - 2 readers - A key developer at Crytek has stated it's getting increasingly more difficult to impress gamers with graphics. Lead rendering engineer Nicolas Schulz told DSO Gaming that he felt graphics technology was getting so advanced that major leaps forward are getting harder to accomplish. Zoom "I think with its advances in material quality, lighting and the quality of facial animati ...
  • Ryse: Son of Rome Won’t have Microtransactions When it Launches on PC

    n3rdabl3 - - 2 readers - Almost every exclusive Xbox One launch title has now made its way to PC with the latest addition being Crytek’s Ryse: Son of Rome which is set to bring action-packed Roman battles to keyboard and mouse wielders on October 10. The game is set to come with all of the games DLC as well as 4K resolution support, but Crytek are omitting one thing from the game which can still be foun ...

The latest about Crytek

  • The Catch-Up: PlayStation News Weekly Recap (October 11-17, 2014)

    … a DriveClub Beta “And None of These Issues Occurred” Crytek Open to Ryse: Son of Rome PS4 Version After PC Version is Finished Sony Releasing eSport Program “PlayStation Official League” in Spain Report: Console Makers Pushing Ubisoft to Make PC Games Locked at 30fps Bethesda Vice Present: On “No Planet” is The Evil Within a Five Out of Ten PS4…

    6 readers - Alex Co - PlayStation LifeStyle -
  • Crytek On Ryse, CRYENGINE, Graphics

    … We have teased you in the previous days, but here’s our full interview with Crytek and specifically, Nicolas Schulz and Brian Chambers. Obviously, we spoke about Ryse on PC (which released just a few days ago and we’ve reviewed here), but they were also open to other topics, such as their CRYENGINE and graphics as a whole going forward. Enjoy…

    2 readers - Alessio Palumbo - Worlds Factory -


  • Crytek on Ryse PS4: We’re always open to new opportunities

    … to Crytek Frankfurt) into support for USA CryEngine licensees, it’s understandable that they are taking one step at a time. After all, porting the Xbox One version to PC must have been very easy, since both platforms use DirectX; a PlayStation 4 version would certainly require a bit more work. Still, it’s pretty clear that Ryse PS4 will happen…

    2 readers - Alessio Palumbo - Worlds Factory -
  • This Week In The Business: Save Our Spines

    … launch and the early parts of the year." - DICE LA producer David Sirland, talking about the issues around the launch of Battlefield 4 and how he plans to do better. QUOTE | "I think what we need to do is focus on heart first and money second. By the way, that's a good business strategy." - Owen Mahoney, CEO of Nexon, explaining how executives have…

    1 readers - Kotaku -
  • Ryse: Son of Rome New 4k Trailer

    … Crytek has released a new 4K trailer for Ryse: Son of Rome. Here is what they had to say: Immerse yourself in the grandeur and brutality of the Roman Empire as Crytek’s Ryse: Son of Rome comes to PC on October 10th for a recommended retail price of $39.99 (€39.99/£34.99). Players who pre-order Ryse from participating retailers, including Steam…

    2 readers - Galit Gordon - Gaming Cypher - Ryse: Son of Rome -
  • Wot I Think: Ryse – Son Of Rome

    … running outside of a trailer. Here’s wot I think. Ryse does one thing and it does it just about well enough to make the six or seven hours of the campaign tolerable. That thing is combat, which is almost exactly like the biffing and kapowing in the Arkham games, except lead character Marius doesn’t just snap his opponent’s bones to put them out…

    3 readers - Adam Smith - Rock, Paper, Shotgun - Ryse: Son of Rome -
  • Ryse: Son of Rome Review (PC)

    …; textures are highly detailed and visual effects such as fire and reflections are fantastic. Vegetation is also awesome, as usual for a CryEngine game, but the single most impressive graphics element is easily identified in the incredibly realistic portrayal of materials such as metal (on armors and weapons), stone and marble (on buildings…

    9 readers - Alessio Palumbo - Worlds Factory - Ryse: Son of Rome -
  • It's 'increasingly difficult to wow people' with graphics, says Crytek developer

    … and the quality of facial animations, [the PC version of] Ryse is extending the boundaries of realtime graphics quite a bit again," he explained. "Generally though, as opposed to the times of the original Crysis, we as an industry have reached a quality level now where it is getting increasingly more difficult to really wow people. "That said…

    2 readers - CVG -
  • Crytek Say it's Harder to "Wow" People with Graphics - News

    …Crytek (Crysis, Far Cry and Ryse: Son of Rome), have admitted that it's becoming more and more difficult to impress consumers with flashy graphics. In a world of diminishing graphical returns this is perhaps understandable. Nicolas Schulz, principal rendering engineer at Crytek said in an interview with DSOGaming that: "I think with its advances…

    1 readers - Daniel Carreras - gamrReview -


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