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  • Dote Night: Why Dota 2 Is Navy Blue

    Published at Rock, Paper, Shotgun - 8 readers

    By Philippa Warr on October 8th, 2014 at 9:00 pm. Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart. This column is something I wrote early this year and posted on my own blog.

  • Interview: Gearbox On Borderlands: The Pre-Sequel

    Published at Rock, Paper, Shotgun - 7 readers

    By Paul Dean on September 30th, 2014 at 3:00 pm. With every new release, the Borderlands universe becomes increasingly ridiculous. It’s been happening for a while now, with the puns, the slapstick and the hidden pop culture references that pepper Borderlands 2 and further season its DLC. I’m hardly complaining, because I’ve gradually disengaged from the first-person shooter over ...

  • Field Notes: How Devs Recreate Wilderness In Games

    Rock, Paper, Shotgun - - 7 readers - By Mitch Bowman on October 21st, 2014 at 7:00 pm. Most survival games are set in the great outdoors, and while The Vanishing of Ethan Carter and Firewatch aren’t survival games, both have taken interesting steps to present natural wilderness. We asked Mitch Bowman to find out more. The outward appearance of everything on Earth that wasn’t made by humans is one big accident.
  • Skyrim Survival Diary: Teaching Old Dogs New Tricks

    Rock, Paper, Shotgun - - 8 readers - By Brendan Caldwell on October 22nd, 2014 at 10:00 pm. There are lots of survival games, but there are also lots of games which could be survival games with the right mods installed. Over the course of Survival Week we’ll highlight a few of those games and i)write a diary of our experience playing with it ii) explain how to do it yourself. I found Meeko sitting by the side of the road.
  • Lo-Fi Let’s Play: Man-Eng – Master of Evil

    Rock, Paper, Shotgun - - 6 readers - By Leigh Alexander on September 24th, 2014 at 1:00 pm. I’ve been doing a series of Let’s Play videos exploring old adventures, text games and lost design forms from the 1980s Apple IIe and Commodore 64 era. In a time when young men shout over new action games, I will talk softly over strange old ones.
  • A Chat About Banner Saga-Powered Roguelike Bedlam

    Rock, Paper, Shotgun - - 6 readers - By Alec Meer on October 16th, 2014 at 8:00 pm. A couple of weeks ago, a roguelike which uses the Banner Saga engine to create a rather attractive post-apocalyptic cocktail of FTL, The Oregon Trail and XCOM popped up on Kickstarter. Bedlam’s around $90k into its $130k goal, with just eight days left on the clock.

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  • Week in Tech: The PC Is Dead, Long Live The PC

    … help noticing that Apple’s fancy new A8X chip in the new iPad Air is being made by none other than TSMC at 20nm (that’s a measure of the size of the tiny bits inside the chips and for decades the whole computer industry has been predicated on it becoming ever smaller, allowing faster and cheaper chips, google Moore’s Law for, er, more) . It’s TSMC…

    3 readers - Rock, Paper, Shotgun - Into the Dead -
  • The Lost Cartographer: Surviving The Long Dark

    … By Duncan Geere on October 23rd, 2014 at 7:00 pm. It’s grim up north. The northern parts of Canada portrayed in early-access survival adventure The Long Dark, that is. We sent Duncan Geere to explore its icy landscapes for Survival Week, and he came back with a tale of a single day in the life of a lost cartographer, trying to map…

    4 readers - Rock, Paper, Shotgun - The Long Dark -
  • The Resident Evil Within

    … By Rich Stanton on October 23rd, 2014 at 5:00 pm. Shinji Mikami, the director of The Evil Within (TEW), directed both Resident Evil and Resident Evil 4 when at Capcom. It was always clear from TEW’s title that this in some way marked a return to those roots, but about halfway through I started thinking that someone at Capcom had really pissed…

    6 readers - Rich Stanton - Rock, Paper, Shotgun - The Evil Within - Resident Evil -
  • Skyrim Survival Diary: Teaching Old Dogs New Tricks

    … on the opposite shore I passed out from hypothermia. I woke up in a familiar inn, penniless, frostbitten and with this note in my pocket. That’s Frostfall. Anyway, one of the lesser-known features of the mod is the effect companions have. You see, just travelling with a friend actually makes you feel warmer. In the wilds, Meeko the dog would…

    8 readers - Rock, Paper, Shotgun -


  • How To Make Skyrim a Survival Game

    …. Falling into icy water leads to a crazy Bear Grylls style scramble to get a fire going, as the cold starts to sap you of all energy. Freezing to death is a perpetual threat. The only way to avoid it is to use Frostfall’s camping and survival skills to harvest firewood, craft fires, and cook hot soups to eat in your hastily-made fur tent…

    3 readers - Rock, Paper, Shotgun -
  • Bag For Life: Neo Scavenger Diary #2

    … By Adam Smith on October 22nd, 2014 at 7:00 pm. Neo Scavenger is one of the best turn-based RPGs I’ve ever played. Although still in Early Access, it has oodles of content and has received several hefty updates since I first played it. As part of Survival Week, I decided to document a single playthrough of the game. No quicksaves, no restarts…

    5 readers - Adam Smith - Rock, Paper, Shotgun -
  • Tunnel Vision: Alien Eyes Sore Jubilation

    … of the DK2 hardware. The Oculus and the game feel like a natural fit, and I really hope someone’s able to finesse the VR support a little more. Hell, I’m just going to do a list for this. This is what worked best: Leaning. Physically leaning to see what’s going on – and what might be approaching you – is a hell of a thing for a stealth game, and I’m…

    1 readers - Alec Meer - Rock, Paper, Shotgun -
  • Wot I Think: Dreamfall Chapters – Book One

    … By Adam Smith on October 22nd, 2014 at 3:00 pm. When you spend so long hoping for the continuation and conclusion of a story that was part of your earlier life, it’s a bittersweet relief to hear that the waiting is finally over. Parting is such sweet sorrow and all that, but it’s beneficial to have some closure. The Longest Journey began…

    6 readers - Adam Smith - Rock, Paper, Shotgun - Dreamfall Chapters -
  • Wot I Think: FarSky

    … By Alec Meer on October 22nd, 2014 at 1:00 pm. I came for the shark-stabbing, but I stayed for the underwater potato-farming. First-person survival game FarSky (which was released a few months ago but I’m looking at it now as part of Survival Week) is very much a Minecraftbut. It’s Minecraft but underwater, and it does enough with the latter…

    2 readers - Alec Meer - Rock, Paper, Shotgun - FarSky -
  • Eidolon Diary: Diarising Eidolon

    … as I run out of stuff to eat, but in comparison to other survival games which essentially hit you with a hammer as soon as you get a little peckish, Eidolon taps you on the shoulder and says “how about a snack?”. Need to head south over a mountain to another lake, then southwest from there. Eidolon revels in walking and exploration. The gameworld…

    5 readers - Rock, Paper, Shotgun - Eidolon -
  • Cardboard Children – Dungeon Raiders

    … By Robert Florence on October 21st, 2014 at 9:00 pm. Okay, I will show some mercy this week and tell you about a game that isn’t very expensive and is tiny in size. Board games often suffer from being TOO DEAR and TOO BLOOMIN’ BIG, so it’s nice to be able to recommend something that is neither. It’s a game that uses cards to tell the story…

    2 readers - Rock, Paper, Shotgun -


  • Field Notes: How Devs Recreate Wilderness In Games

    … By Mitch Bowman on October 21st, 2014 at 7:00 pm. Most survival games are set in the great outdoors, and while The Vanishing of Ethan Carter and Firewatch aren’t survival games, both have taken interesting steps to present natural wilderness. We asked Mitch Bowman to find out more. The outward appearance of everything on Earth that wasn’t made…

    7 readers - Rock, Paper, Shotgun - @Field -
  • Rules For Survival Games: Do & Don’t #9

    …, but I suspect would generally suffice for a day. It too is the case that humans can sprint for more than five seconds at a time, especially if they’re being chased by a wolf. They also don’t tend to significantly reduce the durability of a shirt by wearing it for three days, unless they’re Bear Grylls crawling through a meat grinder…

    2 readers - John Walker - Rock, Paper, Shotgun -
  • Have You Played… State Of Decay?

    … the main sources of disappointment for me, and the Breakdown DLC fixes the latter issue in fine style. Stripping out the story, it converts the game into a sandbox sim, dumping the player character in town and providing two simple objectives. The first? Survive. The second? Organise a means of escape. Everything that happens is driven by the need…

    2 readers - Adam Smith - Rock, Paper, Shotgun - State of Decay -

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