Feature

    • Wot I Think: Dragon Age – Inquisition

      By Adam Smith on November 17th, 2014 at 2:00 pm. Dragon Age: Inquisition might just be my favourite game released this year. Considering my expectations and relationship with recent BioWare games, that’s about as likely as Saturday night’s soggy kebab being my favourite meal of the year. I’ve spent almost sixty hours uncovering as much of Inquisition’s enormous open world an ...

      Adam Smith/ Rock, Paper, Shotgun- 6 readers -
      Earlier about the same topic:
    • Why Far Cry 2 Is Still The Best In The Series

      By Marsh Davies on November 20th, 2014 at 7:00 pm. You shouldn’t always give people what they want. This is focus testing’s fatal flaw. It’s also the reason that Far Cry 2 – a game which doesn’t give you what you want and slaps you for asking – is the best game in the series by far. It isn’t the most fun to play, I’ll grant you that, but then fun isn’t really its end goal.

      Marsh Davies/ Rock, Paper, Shotgun- 6 readers -
    • Going Analogue: What MMOs Can Learn From LARPs

      By Caelyn Ellis on November 13th, 2014 at 9:00 pm. In theory, MMORPGs are my favourite PC games in the world. Exploring strange new worlds, dressing up in shiny armour, and kicking butt are my primary gaming motivations and MMORPGs have those in spades. Richard Garriott sold me the dream of a living fantasy world to inhabit in my early PC gaming days and it’s a dream I’ve ne ...

      Rock, Paper, Shotgun- 5 readers -
  • Radioface: In Praise Of Peculiar Protagonists

    … gallery of occasional grotesques than I would be to the blander designs I’d probably cook up given the freedom of the face. Like Hollywood films, games tend toward certain body types and sets of facial features. Your spaceship’s crew or your questing party might include all manner of races and character types, but from the brooding dark elf to the man…

    Adam Smith/ Rock, Paper, Shotgun- 2 readers -
  • S.EXE: Girlvania Summer Lust (NSFW)

    … By Cara Ellison on November 21st, 2014 at 9:00 pm. Someone sent me this ‘All-Girl Sex Simulation’ Girlvania because I guess I have this reputation now. What I did was I got some All Girls together (women who have sex with other women) in the New York Museum of Sex bar, plied them with alcohol, and asked them to look at the game. Is this a thing…

    Rock, Paper, Shotgun- 5 readers -


  • Wot I Think: CS GO – Operation Vanguard

    … By Adam Smith on November 21st, 2014 at 7:00 pm. A recent study by the PEW Internet Project exposed the blindingly obvious hypocrisy of most people’s attitudes towards online services. We don’t want our privacy compromised, we don’t think big companies can be trusted with our data, and the power of corporations like Google makes us…

    Adam Smith/ Rock, Paper, Shotgun- 3 readers -
  • Wot I Think: Space Hulk Ascension

    … By Adam Smith on November 21st, 2014 at 5:00 pm. Space Hulk is back. Again. From developers Full Control, who were responsible for last year’s digital release, Ascension is a sequel of sorts, with a new approach to campaigns, with persistent stat progression, and over a hundred missions. It’s an improvement over the company’s first attempt…

    Adam Smith/ Rock, Paper, Shotgun- 2 readers -
    Earlier about the same topic:
  • Dragon Age: The Ferelden Scrolls, Day 2: The Solas Effect

    … By Alec Meer on November 21st, 2014 at 3:00 pm. Continuing a Dragon Age: Inquisition diary. I seem to have found friends by default. They were just there when I performed my Act Of Ultimate Heroism (i.e. wavey green hand shtick) and now they won’t seem to go away. I already introduced you to the relentlessly serious Cassandra, a very, very…

    Alec Meer/ Rock, Paper, Shotgun- 2 readers -
  • Two Year Talk: Interviewing Planetside 2’s Creative Director

    … By Jim Rossignol on November 20th, 2014 at 6:00 pm. Planetside 2 is two years old today and still going strong. It’s a Planniversary, if you will. Ahem. I’ve written a bunch about my time with the game, including this. Yes, I like it a lot. One person who has been at the forefront of that long campaign of making me like something for two whole…

    Rock, Paper, Shotgun- 6 readers -
  • Have You Played… King’s Bounty: The Legend?

    … grumbling aside and look back to when King’s Bounty: The Legend was the freshest face in freshtown. To this day, I don’t know how much of its comedy – getting hitched to zombies, upgrading items of clothing by going all Inner Space and battling demons lurking inside them, guerilla dragon dentistry – was intentional and how much was a happy accident…

    Alec Meer/ Rock, Paper, Shotgun- 2 readers -
  • The Ferelden Scrolls: A Dragon Age Diary, Part 1

    … in the sky, and it turns out La Femme Grave is bang on the money. The world, ravaged by conflicts with the Qunari, the mages and the Blight, has just been saved by a Qunari mage named Blight. Deal with it, plebs. They really do deal with it, as it happens. Waving my little green thing at the big green thing knocked me out, but when I wake up I’m…

    Alec Meer/ Rock, Paper, Shotgun- 2 readers -
  • Dote Night: Foreseer’s Contract And We Need Megawings

    … By Philippa Warr on November 19th, 2014 at 9:00 pm. Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart. The current big news in the Dota 2…

    Philippa Warr/ Rock, Paper, Shotgun- 1 readers -
  • Wot I Think: World Of Warcraft – Warlords Of Draenor

    … By Tom Mayo on November 19th, 2014 at 5:00 pm. World of Warcraft is ten years old and over that decade it has dominated the genre it popularised back in 2004. Given the size and devotion of its playerbase, it isn’t surprising to see another spurt of growth, adding bulk in the form of a stack of new content. Tom Mayo explored that content…

    Rock, Paper, Shotgun- 1 readers -
  • Epic Fail: What Failing In Games Can Teach Us

    … or fatal explosions. I don’t want it to seem like I’m arguing that everything should be a roguelike, permadeath or no. Masq is a choose-your-own adventure comic book game about a man with a shaky marriage, a murdered friend and a fashion show to fund. Every choice you make branches the story in wild, dramatic ways, and almost every choice you make…

    Graham Smith/ Rock, Paper, Shotgun- 1 readers -


  • These Are A Few Of My Favourite Things (In PC Games)

    … it, and as such it remains the highest aspiration for the sci-fi heroes I puppeteer. Fats Waller of Duty Call of Duty 4: Modern Warfare, 2007 here we go, here we go, here we go. Back when Call of Duty was only starting to become what Call of Duty is today, it wove moments of thoughtfulness and playfulness into its bombastic melodrama. As gung-ho macho…

    Alec Meer/ Rock, Paper, Shotgun- 2 readers -
  • Cardboard Children – GRAVWELL

    … with occur. That civilisation is also fascinated by games, and designs many games based around space exploration. One of these games is called “GRAVWELL”. BLACK HOLES Black holes, only crudely understood by the human race, are a feature of a great deal of the games created by human hands. Of what little is known about them, the gravitational “pull…

    Rock, Paper, Shotgun- 1 readers -
  • Why Sid Meier Is Wrong About Sid Meier’s Covert Action

    … By Sin Vega on November 18th, 2014 at 7:00 pm. Spies! They’re kind of dicks®. If they’re not seducing us or gambling away our taxes, they’re shoving microphones into cats or jabbing us with umbrellas. It’s hardly surprising that so many games about them veer into cartoonish James Bond territory, or cartoonish parody of cartoonish James Bond…

    Rock, Paper, Shotgun- 2 readers -
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