FEATURED ARTICLES

  • S.EXE: Groin Gravitators

    Published at Rock, Paper, Shotgun - 31 readers

    My circumstances have changed yet again as I make my way around the world on a silly adventure with game developers. I find myself writing this week’s S.EXE in the muggy heart of the most boisterous American city, New York. It is currently pissing it down, and yet, as my f...

  • The RPS Ultra Super Perfectly Coifed GaymerX Chat Show

    Published at Rock, Paper, Shotgun - 31 readers

    For so many reasons (many of which I’ll elaborate on soon), GaymerX raised the bar for game conventions in my mind. I usually come away from these things drained and a little bit sad, a B.O.-scented ball of cynicism, but GaymerX actually left me energized after it came to ...

  • Hands On: Heroes Of The Storm

    Rock, Paper, Shotgun - - 15 readers - ‘Hero brawler’. That’s what Blizzard would like you to call their all-star lane pushing videogame, Heroes of the Storm. In marketing terms it’s better than referencing your competitors by saying Dota-like or LoL-a-like (sid...
  • S.EXE: Hentai Edition (NSFW)

    Rock, Paper, Shotgun - - 41 readers - I have been aware, for a while at least, that for S.EXE you wanted me to do something on Hentai/eroge/H games, and so this week I fulfilled your wish with Da Capo. For a pretty long time I didn’t want to cover Hentai, the m...

The latest about Featured Articles

  • Braben On Star Citizen, Elite 2 Bugs And Obscene Planet Names

    … A short while ago I ran the first part of my recent interview with Elite co-creator David Braben about space, VR and other Dangerous-related topics; here’s part two, in which I mutter questions from RPS readers at him, on topics ranging from Wallace and Gromit to obscure Elite 2 bugs, before posing my own questions about his take on Star…

    Alec Meer - Rock, Paper, Shotgun -
  • Beyond Civilization: Discovering Firaxis

    … While visiting Firaxis to play Civilization: Beyond Earth, I spent a couple of hours talking to members of the team and learning how the company works. As the current creators and curators of two of my favourite series of games, Firaxis rank among the most interesting studios in existence, and their history is also a large part of the history…

    10 readers - Adam Smith - Rock, Paper, Shotgun - Civilization -
  • Love You All

    … Hey RPS, There was a time when I thought I’d never write this post. I still kind of can’t believe I am, to be honest. … [visit site to read more…

    10 readers - Nathan Grayson - Rock, Paper, Shotgun -


  • Lo-Fi Let’s Play: Gruds in Space

    … I’ve been doing a series of Let’s Play videos exploring old adventures, text games and lost design forms from the 1980s Apple IIe and Commodore 64 era. In a time when young men shout over new action games, I will talk softly over strange old ones. Come along on a visitation of a different era that’s one part meditations on my childhood, one…

    7 readers - Rock, Paper, Shotgun - Gruds In Space -
  • Cardboard Children – Jamaica

    … Hello youse. Every home should have a good family game. What is a family game? It’s a game that the whole family can play, obviously. Can’t you work any of this stuff out for yourself? If I have to explain every single concept to you we’re going to be here all day! Anyway, a great family game is something that mum, dad, the kids, granny…

    Rock, Paper, Shotgun -
  • Wot I Think: Dynetzzle Extended

    … Dynetzzle Extended may be the worst name of a game I’ve ever seen, but the puzzle is interesting. I took a look at the free 10 level version back in March, and now the full 25 level version is released, for a mere single dollar. Does it expand nicely into a larger puzzle game? Here’s wot I think: … [visit site to read more…

    Rock, Paper, Shotgun -
  • Editorial: Game Names Are Almost Universally Terrible

    … NEW SINGLE PURPOSE CONSULTING FIRM TARGETS GAME INDUSTRY Don’t Name Your Game That, Ltd. Has One Piece Of Advice And You Can Have It For Free Bath, England–July 21, 2014–Don’t Name Your Game That, an internet-based consulting firm today announced that it would lend voice and cheap jokes to the internal screams of followers of game news…

    13 readers - Graham Smith - Rock, Paper, Shotgun -
  • Mode Seven Explain Why Frozen Cortex Left The Frendzone

    … Frozen Synapse developers Mode Seven have been quietly talking about changing the name of their exceedingly clever but regrettably-titled strategic robo-sports game Frozen Endzone for some time now. Tired of all the friendzone puns and concerned about how much it overstated the American Football aspect, they’ve only gone and done it. Frozen…

    10 readers - Alec Meer - Rock, Paper, Shotgun - Frozen -
  • The Lighthouse Customer: Robocraft

    … Each Monday, Chris Livingston visits an early access game and reports back with stories about whatever he finds inside. This week, building, driving, and flying robotic cube-tanks in the free-to-play Robocraft. My robotank, Killdeathinator — named for all the killing and deathinating it’s been dishing out — has just entered its 5th iteration…

    9 readers - Rock, Paper, Shotgun - Robocraft -
  • Editorial: Why Steam Needs To Give New Releases A Chance

    … Valve can’t win. And Valve always wins. That’s a fair starting point for any discussion about Steam. From their vastly dominant position, with a concerning grip over the online PC marketplace, they’re both the bane and the boon of PC developers. If Valve makes a decision, you can guarantee that there will be more voices screaming dissent than…

    19 readers - Rock, Paper, Shotgun -
  • DevLog Watch: Super III, Prune, Book Of Dwarf, More

    … Last week I was in Switzerland on holiday, which meant I wrote a devlog watch but every update was about the mountains I hiked, the cowbells I heard, and the fresh baked bread I hate from my sunbaked patio. It was glorious. Can videogames compete? Probably not, but devlogs featuring alien platformers, nuclear strategy, puzzling trees…

    6 readers - Graham Smith - Rock, Paper, Shotgun -


  • Hands-On: Civilization – Beyond Earth

    … Last week, I visited Firaxis to talk about the studio’s history and the ongoing evolution of Civilization. We mainly focused on the series of games rather than humanity’s works as a whole, so as to stay on topic, and I spent part of the day playing Beyond Earth. Is it a sci-fi spin-off or a fully fledged sequel? How precisely is it related…

    12 readers - Adam Smith - Rock, Paper, Shotgun - Civilization -
  • Sunday Review: The BG archive for the week of 7/14/14

    … Ramping up to SDCC this coming week, there was plenty of comic book news to be had- and plenty of gaming bits too as the industry continues to put on a show for the mega-con. FEATURES Feature Friday: When video game heroes are zeros Saturday Radar: GamesRadar’s best for the week of 7/14/14 GAME/MOVIE/BOOK PREVIEWS AND REVIEWS…

    Brutal Gamer -
  • The Sunday Papers

    … Sundays are for balancing many interests and inputs, and realising that there aren’t enough windows in the world to see the whole picture. The International rumbles on, an unblinking machine that exhales dry ice as it calibrates the new theatre of esports live on stage and screen. Kill Screen’s reporter Darren Davis makes his debut at a live…

    11 readers - Adam Smith - Rock, Paper, Shotgun -

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