Featured Articles

    • Wot I Think: Dragon Age – Inquisition

      By Adam Smith on November 17th, 2014 at 2:00 pm. Dragon Age: Inquisition might just be my favourite game released this year. Considering my expectations and relationship with recent BioWare games, that’s about as likely as Saturday night’s soggy kebab being my favourite meal of the year. I’ve spent almost sixty hours uncovering as much of Inquisition’s enormous open world an ...

      Adam Smith/ Rock, Paper, Shotgun- 6 readers -
      Earlier about the same topic:
    • Why Far Cry 2 Is Still The Best In The Series

      By Marsh Davies on November 20th, 2014 at 7:00 pm. You shouldn’t always give people what they want. This is focus testing’s fatal flaw. It’s also the reason that Far Cry 2 – a game which doesn’t give you what you want and slaps you for asking – is the best game in the series by far. It isn’t the most fun to play, I’ll grant you that, but then fun isn’t really its end goal.

      Marsh Davies/ Rock, Paper, Shotgun- 6 readers -
    • Going Analogue: What MMOs Can Learn From LARPs

      By Caelyn Ellis on November 13th, 2014 at 9:00 pm. In theory, MMORPGs are my favourite PC games in the world. Exploring strange new worlds, dressing up in shiny armour, and kicking butt are my primary gaming motivations and MMORPGs have those in spades. Richard Garriott sold me the dream of a living fantasy world to inhabit in my early PC gaming days and it’s a dream I’ve ne ...

      Rock, Paper, Shotgun- 5 readers -
  • Have You Played… Bulletstorm?

    … By Alice O'Connor on November 23rd, 2014 at 3:30 pm. Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. You could just shoot a man to death in Bulletstorm, but it’d reveal a horrible lack of imagination. The game would sneer and dole out a measly 10 murderdollars. Try harder…

    Alice O'connor/ Rock, Paper, Shotgun- 1 readers -
  • Of Crime And The City In Thief, Dickens And GTA

    … By Adam Smith on November 23rd, 2014 at 3:00 pm. Every Sunday, we reach deep into Rock, Paper, Shotgun’s 141-year history to pull out one of the best moments from the archive. This week, Adam’s 2012 article singing the praises of videogame cities which are more than mere reconstruction, but are built from the bricks and mortar of ideas. I’ve…

    Adam Smith/ Rock, Paper, Shotgun- 2 readers -


  • Surviving With The Sims

    … revert to an autosave. I wish I still had that Sims household because it was the closest thing I had to a diary at that time. I wonder if I could still read it and if I’d understand its own brand of Simlish. I wonder if it’d be any more or less accurate than what I’ve written here. You can read more Survival Week articles over here. …

    Adam Smith/ Rock, Paper, Shotgun- 2 readers -
  • The Sunday Papers

    … at the treatment of sex in BioWare games – when they’ve got it right, wrong, and how they’ve progressed: With each game though, Bioware has gone out of its way to Do Better, and not always by heading down the obvious path. Dragon Age 2 for instance infamously made all of its romanceable characters (the entire party save for Varric and Aveline) bisexual so…

    Graham Smith/ Rock, Paper, Shotgun -
  • The RPS Bargain Bucket: Fizzle

    … By Cassandra Khaw on November 22nd, 2014 at 1:00 pm. And it’s the end of the week! Oh, thank god, it’s the end of the week. It’s beginning to feel like every Bargain Bucket is preceeded by muttering about long, long days. (Which it is. Good grief. You can thank my slow but inexorable assimilation into the fiction industry for that.) We’re going…

    Rock, Paper, Shotgun- 3 readers -
  • Radioface: In Praise Of Peculiar Protagonists

    …-hunk Mandalorian and alluring Asari they tend toward the photogenic. The gaggle of heroes in almost any given game usually approaches Young Adult fiction levels of handsomeness in the face of peril and, in BioWare games at least, they all tend to be similarly keen on romance even (ESPECIALLY) when there’s a war or an apocalypse happening right…

    Adam Smith/ Rock, Paper, Shotgun- 2 readers -
  • 7STRING: INTERVIEW WITH COMIC BOOK ARTIST AND ILLUSTRATOR: NICH ANGELL

    … has plans to release a total of 7 volumes of 7STRING, and volume 1 is available now on Amazon. He also recently just wrapped up his Kickstarter campaign on October 30th for volume 2 which was a success. “Volume 1 took about a year working on it when I could between day job and freelance illustration gigs. Volume 2 was quicker, maybe 4 months…

    Brutal Gamer- 3 readers -
  • Video game worlds and the people who (want to) live in them

    … So this week we at BG were throwing around the notion of actually living in the worlds and universes in some of our favorite games and what that might be like. As with most things, we figured we’d share with you, our loyal readers. The Mushroom Kingdom might be a nice place to live, just watch out for Koopas. Video game worlds aren’t the most…

    Brutal Gamer- 2 readers -
  • S.EXE: Girlvania Summer Lust (NSFW)

    … By Cara Ellison on November 21st, 2014 at 9:00 pm. Someone sent me this ‘All-Girl Sex Simulation’ Girlvania because I guess I have this reputation now. What I did was I got some All Girls together (women who have sex with other women) in the New York Museum of Sex bar, plied them with alcohol, and asked them to look at the game. Is this a thing…

    Rock, Paper, Shotgun- 5 readers -
  • Wot I Think: CS GO – Operation Vanguard

    … By Adam Smith on November 21st, 2014 at 7:00 pm. A recent study by the PEW Internet Project exposed the blindingly obvious hypocrisy of most people’s attitudes towards online services. We don’t want our privacy compromised, we don’t think big companies can be trusted with our data, and the power of corporations like Google makes us…

    Adam Smith/ Rock, Paper, Shotgun- 3 readers -
  • Wot I Think: Space Hulk Ascension

    … is that I’m reluctant to recommend Space Hulk Ascension, despite the hugely improved campaign structure and increased variety. There’s a good game hidden in the grimdark corridors, and it’s best qualities aren’t just borrowings from Games Workshop, but Ascension has taken two steps forward and one step back. And, as in the game, the backwards step is twice as costly. Space Hulk Ascension is available now. …

    Adam Smith/ Rock, Paper, Shotgun- 2 readers -
    Earlier about the same topic:
  • Dragon Age: The Ferelden Scrolls, Day 2: The Solas Effect

    … By Alec Meer on November 21st, 2014 at 3:00 pm. Continuing a Dragon Age: Inquisition diary. I seem to have found friends by default. They were just there when I performed my Act Of Ultimate Heroism (i.e. wavey green hand shtick) and now they won’t seem to go away. I already introduced you to the relentlessly serious Cassandra, a very, very…

    Alec Meer/ Rock, Paper, Shotgun- 2 readers -


  • The Flare Path: Learns To Stop Worrying And Love BOMB

    … campaign and when you do, death is as likely to come from an unanticipated cliff face, mountain peak, or passing wingtip, as a stream of cannon rounds. There are moments in the story when the going threatens to get tougher. The first time you see a beanstalk of SAM smoke on the horizon, or spot the sleek lines of a Manta over your shoulder, you wonder…

    Tim Stone/ Rock, Paper, Shotgun- 5 readers -
  • The Impossible Architecture Of The Stanley Parable

    … architecturally he feels slightly elevated, but the changeable nature of the building makes the legibility of the corporate hierarchy equally unreliable. “I think about that all the time,” says Wreden. “I don’t have an answer for you. I seriously wonder that all the time.” “I don’t think he should get ahead of himself,” says Pugh. This article was originally published as part of, and thanks to, the RPS supporter program. …

    Philippa Warr/ Rock, Paper, Shotgun- 4 readers -
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