Featured Articles

  • Interview: Early Access, Stealth And Mods In Invisible, Inc.

    Rock, Paper, Shotgun - - 14 readers - Invisible, Inc. is coming to Steam Early Access on August 19th. It’s developer Klei’s return to stealth after 2012′s Mark of the Ninja, but this time it’s turn-based, tactical, and about steering a team of operatives through a Syndicate-inspired world of corporate espionage ...
  • Wot I Think: Quarries of Scred

    Rock, Paper, Shotgun - - 11 readers - Back in 2009, Kieron Gillen foretold that someone, somewhere would punch Terry Cavanagh in the face for the notorious yet optional VVVVVV challenge of Veni Vidi Vici ...
  • The Lighthouse Customer: Rodina

    Rock, Paper, Shotgun - - 11 readers - Each Monday, Chris Livingston visits an early access game and reports back with stories about whatever he finds inside. This week, seamless solar system exploration in Rodina ...

The latest about Featured Articles

  • The Lighthouse Customer: World Of Diving

    …By Christopher Livingston on September 1st, 2014 at 9:00 pm. Each Monday, Chris Livingston visits an early access game and reports back with stories about whatever he finds inside. This week, sharks, shoals, and silence with World of Diving. When you start playing World of Diving you’re invited to vote on the next feature you’d like the developers…

    3 readers - Rock, Paper, Shotgun - World of Diving -
  • Hexcells Infinite: Wot I Think

    …By John Walker on September 1st, 2014 at 5:00 pm. I wasn’t subtle about how much I enjoyed Hexcells last year. The original Hexcells appeared from nowhere in my inbox in September, and I fell instantly in love. The second game, Hexcells Plus, arrived in December, after we’d already decided the original deserved a spot in our top games of 2013. I’ve…

    2 readers - Rock, Paper, Shotgun - Hexcells Infinite - Hexcells -
  • The RPS Bargain Bucket: Death by Fluff

    …By Cassandra Khaw on August 30th, 2014 at 12:15 pm. It’s my birthday tomorrow, and I can write about the most incredibly fluffy present I’ve ever received in my life if I want to, damn it. A close friend and ex-colleague mailed me this a few weeks ago and allowed me to open it pre-emptively, to make up for a dreadful week. This is what I found…

    2 readers - Rock, Paper, Shotgun -
  • S.EXE: F**k Everything (RNSFW)

    …By Cara Ellison on August 29th, 2014 at 9:00 pm. Well, it’s been a hellish two weeks, RPS. This week’s S.EXE comes to you from the heart of one of Europe’s most beautiful and sexually liberal cities, Amsterdam, where I am sat with a glass of Pinot Blanc, bread and some sort of Gouda, watching the internet try to hack away at the self-esteem…

    9 readers - Rock, Paper, Shotgun -


  • Wot I Think: Cloud Chamber

    …By Adam Smith on August 29th, 2014 at 7:00 pm. Cloud Chamber is a multiplayer narrative adventure, in which players discuss, theorise and contemplate. It’s a cooperative game in which everyone is anonymous and the only goal is to understand. Original live action footage is spliced together with documentary videos from the European Space Agency…

    Adam Smith - Rock, Paper, Shotgun - Cloud Chamber -
  • Feature Friday: On the eve of Destiny, a look back at some landmark FPS’

    …With Bungie’s next big first-person shooter on the way on September 9th, it’s the perfect time for first-person shooter fans to reflect on the genre’s history. The Grandaddy of the FPS, Wolf 3D FPS’ can be a little divisive. As popular as they are in general, and they still can draw in huge numbers in sales, their corner of the gaming universe has…

    Brutal Gamer - Destiny -
  • A Log Book: The Forest Diary Part Two – Sharkrolling

    …By John Walker on August 29th, 2014 at 3:15 pm. My diaried adventures within The Forest began with my foolhardy attempt to build a log cabin. It was hubris. So following a remarkably similar plane crash into a remarkably similar – but slightly different – woodland, I’ve attempted a more modest life of brutal fights, daring cave escapes, and most…

    1 readers - Rock, Paper, Shotgun -
  • The Flare Path: Fruit Of The Thorn

    …By Tim Stone on August 29th, 2014 at 1:00 pm. It’s blackberry time here in Upper Bumhope. Brimming punnets of fragrant fruit clutter kitchens and courtyards. Almost everyone you meet has indigo fingertips and scarred forearms. Finding villagers willing to gather simulation and wargame news at this time of the year isn’t easy but thanks to Gleaner…

    2 readers - Tim Stone - Rock, Paper, Shotgun - Fruits -
  • Week in Tech: AMD’s New 285 GPU, NVMe SSDs And Stuff

    …By Jeremy Laird on August 28th, 2014 at 9:00 pm. Oh, you silly GPUs. Remember the days when by your names should we know ye? No longer. Increasingly, both AMD and Nvidia appear to be engaged in a game of one-upmanship when it comes to baffling branding. Enter, therefore, the new AMD Radeon R9 285. The nomenclature suggests it should sit above…

    1 readers - Rock, Paper, Shotgun -
  • The Risen 3 Report, Day 6: The Price Of A Monkey

    …By Alec Meer on August 28th, 2014 at 7:00 pm. What price a life? Specifically, what price a simian life? Specifically, what price a helper monkey trained in thievery? I’m not being rhetorical: I have an answer for you. The price is 1000 gold and 5000 Glory. (Glory is what I get for defeating enemies and completing quests, and I can use…

    1 readers - Alec Meer - Rock, Paper, Shotgun -
  • Wot I Checked: Chess 2 – The Sequel

    …By Jim Rossignol on August 28th, 2014 at 1:00 pm. Ah, Chess 2. A joke made real? Seems like it, only they’re not joking. This is a straight up remix and rebalance intended to shuffle the game away from its standard opening/closing moves and to fix the “problems” of the venerable chequered board format. But how can that work? And more importantly…

    1 readers - Rock, Paper, Shotgun - Chess 2: The Sequel -
  • Dote Night: Does Lore Matter To Online Wizard Fights?

    …By Philippa Warr on August 27th, 2014 at 9:00 pm. Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart. A few days back I was reading through…

    Rock, Paper, Shotgun -


  • Wot I Think: The Journey Down Chapter 2

    …By John Walker on August 27th, 2014 at 7:00 pm. Adventure charmer The Journey Down Chapter 2 has come hurtling in only, um, two years after Skygoblin’s first part. However, with a lengthy, well-constructed and rather pleasant game as a result, it seems it was rather worth the wait. Here’s wot I think: New adventure games tend to make one of two…

    3 readers - Rock, Paper, Shotgun -
  • The Risen 3 Report, Day 5: The World’s Longest Arm Wrestle

    …By Alec Meer on August 27th, 2014 at 5:00 pm. The story so far. Now: arm-wrestling. Four minutes. Four long, boring, exhausting minutes. Am I trolling this guy, or do I just not know how to arm wrestle? Little of column A, little of column B. I have heard the mystics tell of ‘quick time events’, an ancient scourge from a far-off land…

    4 readers - Alec Meer - Rock, Paper, Shotgun -
  • Lo-Fi Let’s Play: Mystery House

    …By Leigh Alexander on August 27th, 2014 at 1:00 pm. [I've been doing a series of Let's Play videos exploring old adventures, text games and lost design forms from the 1980s Apple IIe and Commodore 64 era. In a time when young men shout over new action games, I will talk softly over strange old ones. Come along on a visitation of a different era…

    3 readers - Rock, Paper, Shotgun -

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