Gdc

  • PS4 GPGPU Doubles XB1 GPGPU In Ubisoft Test

    Published at Worlds Factory - 15 readers

    An interesting presentation hosted by Alexis Vaisse, Lead Programmer at Ubisoft Montpellier, during the latest GDC Europe (and now available via .PDF here) was spotted by Neogaf user Insane Metal. The topic is one that is being discussed a lot in the development community: moving physics simulation (in this specific case, cloth simulation) from the CPU to the GPU.

  • Trailer Roundup: Speedy platforming, player-created narratives, classic inspirations

    Published at IndieGames.com - 3 readers

    Today's trailer roundup features a first-person puzzle FPS prototyped during the 2012 7DFPS game jam, a game in which players engage in creative writing about what they find, a falling block puzzle in which the player moves the blocks that are already placed instead of the ones that fall, a Lemmings-style game with tetrominoes thrown into the mix, a 2D psychological horror game about a man whose .

  • Battlefield 4′s Final Stand DLC Will Make Me Finally Play Again

    Game Rant - - 5 readers - Developer DICE and publisher Electronic Arts almost blew it. They may already have. With the Call of Duty franchise – reigning king of first-person shooter genre – seemingly peaked, scoring slightly weaker reviews, slightly lower sales figures and certainly a lot less buzz in each successive annual installment, the timing was perfect to grab more of that market share with Battlefield.
  • Trailer Roundup: In which names are in all caps and few things explode

    IndieGames.com - - 2 readers - This week's trailer roundup features a platformer whose top and bottom wrap around, a shadow theatre inspired physics puzzler, a construction themed open world building game, a retro-styled 2D platformer with focus on exploration, a first-person open world exploration game in bright colors, a free 2-player game in which jumping on the opponent's head is the goal, a teaser for a 3D point and click.
  • Child of Light developer now a “core team” within Ubisoft

    Nintendo Everything - - 4 readers - Child of Light developer now a “core team” within Ubisoft Posted under General Nintendo, News, Wii U eShop September 24, 2014 by Brian (@NE_Brian) CVG is reporting that Ubisoft has created a dedicated “core team” within the company featuring members from the Child of Light development group. In an interview with the site, Ubisoft Montreal’s VP of creative Lionel Raynaud said: “W ...
  • Child of Light creators become core team at Ubisoft Montreal

    CVG - - 1 readers - The group behind Ubisoft Montreal's Child of Light has been installed as a core development team at the studio and will explore a new project, CVG can reveal. The digital-only role-playing game was released in April this year to a strong critical reception. Zoom Helmed by veteran creative director Patrick Plourde (Assassin's Creed: Brotherhood, Far Cry 3), Child of Light feature ...

The latest about Gdc

  • PS4 GPGPU Doubles XB1 GPGPU In Ubisoft Test

    …An interesting presentation hosted by Alexis Vaisse, Lead Programmer at Ubisoft Montpellier, during the latest GDC Europe (and now available via .PDF here) was spotted by Neogaf user Insane Metal. The topic is one that is being discussed a lot in the development community: moving physics simulation (in this specific case, cloth simulation) from…

    15 readers - Alessio Palumbo - Worlds Factory -
  • Trailer Roundup: In which names are in all caps and few things explode

    … the top of the screen and you'll pop up from the bottom; fall off a platform and you'll reappear at the top of the screen. It's a simple mechanic which is well supported by creative level design. This game was selected for the Experimental Gameplay Workshop at GDC 2013, the IndieCade Showcase at E3 2013, and the Tokyo Game Show 2014 Indie Game Area…

    2 readers - Lena Leray - IndieGames.com -


  • I Wish GameCube Controllers Worked With More Wii U games

    …. for Wii U should count as a GameCube game either, technically. If we're just talking about new Wii U-ified games that riff on earlier concepts, Mario Kart Double Dash is considered one of the best in the series (Luke placed it at the very top of our ranked list, for one), and Nintendo did make some suggestive comments during GDC about bringing…

    1 readers - Yannick Lejacq - Kotaku -
  • Child of Light developer now a “core team” within Ubisoft

    …Child of Light developer now a “core team” within Ubisoft Posted under General Nintendo, News, Wii U eShop September 24, 2014 by Brian (@NE_Brian) CVG is reporting that Ubisoft has created a dedicated “core team” within the company featuring members from the Child of Light development group. In an interview with the site, Ubisoft Montreal’s VP…

    4 readers - Nintendo Everything - Child of Light -
  • Child of Light creators become core team at Ubisoft Montreal

    … very personal - I even did a lot of the PR myself; GDC talks, global tours etc. "I have moved on. I guess I'm a special snowflake in this case, because I hate being stuck in one place. At some point somebody put me in a room and said, 'Pat, you're the Rainbow Six guy!' or 'You're the Assassin's Creed guy!' but I said no, even after Far Cry…

    1 readers - CVG - Child of Light -
  • Project Morpheus is '85% complete', says Yoshida

    …The upcoming Project Morpheus headset for PS4 is 85 per cent complete, according to SCE Worldwide Studios president Shuhei Yoshida. Yoshida told Wall Street Journal that Sony has completed most of the work needed to make the product available to consumers, though was still unwilling to give an estimated release date. Zoom When asked about…

    1 readers - CVG -
  • Funktronic Labs and Curve Digital bringing Nova-111 to Wii U in 2015

    … games while providing the depth of strategy and methodical combat decisions typically associated with turn-based titles. Since being announced, the game has been a mainstay in the American expo scene, being selected for Indiecade, MIX, Indie MEGABOOTH and PAX10 and has received recent large amounts of positive press in the PC indie scene. “We had…

    1 readers - Nintendo Everything - Nova-111 -
  • Make alternative controllers for first ever Alt CTRL Game Jam

    … Internet Hacker VR, Dark Room Sex Game, Mitt Rowdy, and others. There have been jams and events celebrating alt ctrl games, especially I want to mention the fantastic alt.ctrl.gdc exhibition that John Polson organized earlier this year during GDC in San Francisco. Alt Ctrl Game Jam John and I share a passion in supporting creation and innovation…

    6 readers - IndieGames.com -
  • Hack ‘N’ Slash: Wot I Think

    … you actually need to fathom is a real pain. Thirdly, they’re terrible explanations. You’re trying to program the code behind the ports you’ve previously been hacking, following various logic gates and so forth, but it’s so esoteric, and so poorly elucidated, that I was immediately frustrated. Yes, those who have an instinct for such things…

    7 readers - John Walker - Rock, Paper, Shotgun - Hack 'n' Slash -

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