Interview

  • Long Live the King: 20 Years of King of Fighters

    Published at Shoryuken - 8 readers

    The King of Fighters has a publishing record that would make even Call of Duty publisher Activision jealous: 20 years, with an average of more than one game a year. The series has seen high and lows, but has always managed to maintain a dedicated fanbase of people who enjoy its unique gameplay and characters.

  • Serving New York City a Piece of Humble Pie: The Oral History of Team PIE

    Shoryuken - - 11 readers - The catchphrases, the flashy Dudley, the passive-aggressive Vega; New York City’s Team PIE – Professional Instigators Entertainment – has added a new level of excitement and hype to their city while recapturing the old school East Coast sizzle of trash talk, friendly rivalry, and more.
  • Interview: Gearbox On Borderlands: The Pre-Sequel

    Rock, Paper, Shotgun - - 7 readers - By Paul Dean on September 30th, 2014 at 3:00 pm. With every new release, the Borderlands universe becomes increasingly ridiculous. It’s been happening for a while now, with the puns, the slapstick and the hidden pop culture references that pepper Borderlands 2 and further season its DLC.

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  • Jennifer Hale Interview: From Metal Gear To Mass Effect

    …By John Walker on September 28th, 2014 at 2:00 pm. Every Sunday, we reach deep into Rock, Paper, Shotgun’s 141-year history to pull out one of the the best moments from the archive. This week, John’s interview with voice actress Jennifer Hale. This post was originally published July 27, 2011. Jennifer Hale has appeared in a great many more games…

    7 readers - Rock, Paper, Shotgun - Mass Effect -


  • Pure Nintendo interviews Bear Box Media’s Andy Ford about U Host

    …Trevor Gould On September 26, 2014 http://purenintendo.com After last month’s exclusive reveal, Pure Nintendo sits down with U Host’s creator Andy Ford to find out more about the upcoming Wii U game. PN: Since Pure Nintendo first revealed U Host last month, what kind of feedback have you gotten from players? It’s been pretty overwhelming, really…

    3 readers - Pure Nintendo -
  • Child of Light developer now a “core team” within Ubisoft

    …Child of Light developer now a “core team” within Ubisoft Posted under General Nintendo, News, Wii U eShop September 24, 2014 by Brian (@NE_Brian) CVG is reporting that Ubisoft has created a dedicated “core team” within the company featuring members from the Child of Light development group. In an interview with the site, Ubisoft Montreal’s VP…

    4 readers - Nintendo Everything - Child of Light -
  • How FAST Racing Neo will improve upon its predecessor

    …How FAST Racing Neo will improve upon its predecessor Posted under News, Wii U eShop September 24, 2014 by Brian (@NE_Brian) With FAST Racing Neo, developer Shin’en will be looking to make a few improvements to the game’s predecessor. First, phase switching has been “streamlined” and it’s now “more fun to use.” Shin’en also adjusted the AI so…

    6 readers - Nintendo Everything - FAST Racing Neo - FAST Racing -
  • Interview: Victor Kislyi On Wargaming In A Single Breath

    … a cold during the interview. RPS: I’ve got a bunch of questions I could ask, but I was curious, what do you want to talk about? Victor Kislyi: Alright, let me do it like this. I’ll just unload on you in like a minute and a half, boring on the numbers and then more philosophy. So numbers. We’re here, Wargaming.net. We make World of Tanks and some other…

    Graham Smith - Rock, Paper, Shotgun -


  • Future Unfolding: The Interview

    …Spaces of Play have been working on Future Unfolding for quite some time now and though the game's site only provides minimal information, you can know more. How? Why by reading this interview with Andreas Zecher, that's how. Could you please briefly describe what Future Unfolding is all about? Future Unfolding is a surrealistic top-down action…

    1 readers - Konstantinos Dimopoulos - IndieGames.com - Future Unfolding -

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