Interviews

  • Behind-The-Scenes Of Utopia With Dan Piraro & Jon Kroll

    Published at Inside Pulse - 9 readers

    I recently wrote that FOX’s Utopia might be the best reality show on the air. For me, the series that has isolated a group of Americans onto a ranch in northern California and features cameras watching them 24/7 in order to monitor their abilities to construct a new society or ‘Utopia’ without any outside involvement depicts everything that is good about reality television.

  • Murtz On The Scene: Exclusive Interview With Degrassi‘s Melinda Shankar & Ana Golja

    Published at Inside Pulse - 8 readers

    Murtz On The Scene: Exclusive Interview With Degrassi‘s Melinda Shankar & Ana Golja We are counting down to Degrassi’s 14th Season premiere! On July 29, I attended the Season 13 Finale Screening party at the MTV Building in downtown Toronto. Just prior to screening the final two episodes of the season, I caught up with a variety of castmembers to discuss what would ha ...

  • Murtz On The Scene: Exclusive Interview With Arrow‘s Stephen Amell & David Ramsey

    Inside Pulse - - 8 readers - Murtz On The Scene: Exclusive Interview With Arrow‘s Stephen Amell & David Ramsey Arrow returns for its third season tonight on CTV and The CW. Known for being one of the first comic-based programs to successfully adapt to the small screen, Arrow surprised many when it first premiered, combining the extraordinary elements of its superhero premise with plausible writing.
  • Murtz On The Scene: Exclusive Interview With Degrassi‘s Luke Bilyk & Aislinn Paul

    Inside Pulse - - 7 readers - Murtz On The Scene: Exclusive Interview With Degrassi‘s Luke Bilyk & Aislinn Paul We are counting down to Degrassi’s 14th Season premiere! On July 29, I attended the Season 13 Finale Screening party at the MTV Building in downtown Toronto. Just prior to screening the final two episodes of the season, I caught up with a variety of castmembers to discuss what would happ ...
  • Always Nintendo Chats With OMOCAT

    Always Nintendo - - 5 readers - OMOCAT has been injecting our hopelessly drab world with technicolored nostalgia and stylish badassery for years, but this past Spring the artist surprised us with something we never knew we really wanted: a full-blown, 100% OMOCAT-fueled RPG adventure. Funded within days of its Kickstarter announcement, OMORI proved to be a rousing success as the game shattered stretch goals ...
  • Lab Notes: Adapting to Super Smash Bros. with D’Ron “D1″ Maingrette

    Shoryuken - - 5 readers - We’ve got an extra-special Lab Notes today! In honor of Super Smash Bros for 3DS’ release, I talked with well-known Smash community member D’Ron “D1″ Maingrette about how fighting game players new to the franchise can try to adapt their fundamentals to a very different game. Patrick Miller: What do you think the Smash learning curve is like for people from traditional 2D fig ...

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  • 13AM Games says control options are what brought Runbow to Wii U

    …Coming from a Gamasutra interview with 13AM Games... "We looked at Xbox, PlayStation, PC, all those things, and we just kind of did a tally of how many controllers we could link up and when we got to Wii, we found out..." his voice trails off for a moment, then picks up again with renewed excitement. "We found out that if you tether a Wii Remote…

    GoNintendo - Runbow -


  • Yacht Club explains why Shovel Knight has a shovel

    …A portion of a Nintendo Europe interview with Yacht Club's Sean Velasco... NoE: Can you tell us anything about Shovel Knight’s story? Who is he, and why does he have a shovel?! SV: The story kicks off with Shovel Knight and his partner, Shield Knight.They’re both the best adventurers in the land: they were the best at getting all the gold…

    GoNintendo - Shovel Knight -
  • Activision asked for TMNT: Danger of the Ooze to be a Metroidvania title

    … exactly right. Oddly enough, when the project started I assumed it was a brawler as per usual, but Activision quickly clarified they wanted a new approach—something more interesting and unexpected, specifically an exploration-based action platformer. I was thrilled! Working on TMNT was amazing in itself, but I’ve wanted to do a game in this genre for years! Full interview here …

    GoNintendo -

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