A micropayment is a financial transaction involving a very small sum of money and usually one that occurs online. PayPal defines a micropayment as a transaction of less than 12 USD while Visa prefers transactions under 20 Australian dollars, and while micropayments were originally envisioned to involve much smaller sums of money, practical systems to allow transactions of less than 1 USD have seen little success.One problem that has prevented the emergence of micropayment systems is a need to keep costs for individual transactions low, which is impractical when transacting such small sums even if the transaction fee is just a few cents.
Posts about Microtransactions
  • Has the cost of gaming become “too much “?

    …: Inquisition) and has added absolutely no value what – so – ever. After purchasing the console ( let’s say the latest generation) for £350, followed by purchasing said game for £60, then having to buy a 1 years online pass for another £60 and then having to provide Internet and electricity to allow for the console. You are looking at in the region off…

    The Gamer Headlines- 1 readers -
  • Why Microtransactions Aren't Going Away Any Time Soon

    … on them publicly, 1 out of every 10 of them are silently voting with their wallets when it comes to MTX. Many of you may tell me I am ruining gaming by working as a monetization design consultant, but enough of you are buying MTX to continue justifying my existence. Games are both an art and a business, and based on the findings of this study…

    Kotaku- 2 readers -

  • Killzone: Shadow Fall Valor patch gets rid of microtransactions

    … In an industry filled with the apparent need to milk all its customers for even more money, even after spending over $60 on the base game itself, Guerrilla Games‘ decision to eliminate the need for in-game purchases (microtransactions) in the multiplayer aspect of their year-old PS4 game, Killzone Shadow Fall, is undoubtedly a very good thing…

    Erwin Murillo/ The Gamer Headlines- 2 readers -
  • I Spent $100 In Assassin's Creed Unity So You Wouldn't Have To

    … Ten hours into Assassin's Creed: Unity, I'm having difficulty finishing up memory sequence 6. That's just about the middle chapter of the game. I think my character is too weak. His armor isn't strong enough. Neither are his weapons. I could stop working on this memory, instead grinding on side missions and locating chests until I have enough…

    Kotaku- 7 readers -
  • Dote Night: Foreseer’s Contract And We Need Megawings

    … on regular play. Another element I’ve seen mentioned a lot is pay-to-play. The patch notes for Foreseer’s Contract involve an arcana – a fancy item set – for Phantom Assassin called Manifold Paradox. It’s a really cool-looking set which adds a bunch of custom effects and animations when you’re playing the character. It also costs £20.99 (discounted by 20…

    Philippa Warr/ Rock, Paper, Shotgun- 2 readers -
  • ‘Dungeon Defenders II’ Crashes Onto Steam Early Access Next Month

    … Over the past decade, few genres have saturated the market quite like tower defense titles. Lending to a deceptively simple concept, development teams the world over have tried their hands at appropriating the genre in countless creative ways. Arguably one of the most successful of these was Dungeon Defenders‘ PC debut in 2011. Three years…

    Ryan Blanchard/ Game Rant- 4 readers -
  • Ryse: Son of Rome Won’t have Microtransactions When it Launches on PC

    … from the game which can still be found in the Xbox One edition: Microtransactions. Thanks, Crytek. It seems no one is much of a fan of Microtransactions unless it’s to purchase extra lives in Diamond Digger Saga (which I’m currently not obsessed with..) and when it was discovered in Ryse: Son of Rome, some people weren’t happy. These…

    Aaron Richardson/ n3rdabl3- 2 readers -
  • #GamerGate: EA Outed For Covering Up 40,000 Users Being Hacked

    … Mainstream gaming outlets have been reporting on the incident of EA hiding the fact that many of their users were hacked back in September, 2013. However, all of these outlets seem to be leaving out a very key aspect as to how this story came out and why: A former games journalist for Australian games media came forward to out various forms…

    William Usher/ One Angry Gamer- 47 readers -
  • Free-to-Play MOBA Dragons & Titans Removes Microtransactions

    … In a press release sent to Gaming Cypher today, Indie developer Wyrmbyte announced that it has changed the business model for free-to-play MOBA Dragons & Titans. Play for Free or Buy All Content for a Low, One-Time Price Austin, TX — September 10, 2014 — Indie developer Wyrmbyte today announced that it has changed the business model for its…

    Galit Gordon/ Gaming Cypher- 5 readers -

  • There's A New SimCity Game Coming To Mobile

    … horrible Ultima and horrible Dungeon Keeper, so I fully expect this to be a free-to-play, always online affair rife with microtransactions and timers. There's always the chance EA could surprise us. For all we know SimCity Build It might be a $10 or $15 premium game that gives players access to everything they could ever want to build their dream city, fully playable offline. I just don't see that happening. We'll have more on SimCity Build It when there is more to share about SimCity Build It. …

    Mike Fahey/ Kotaku- 3 readers -
  • World Of Warships Hands-On: Overcoming Skepticism

    … By Graham Smith on September 9th, 2014 at 7:00 pm. World of Tanks makes sense. It’s Counter-Strike with moveable turrets; angry houses hiding behind placid houses, streets like corridors, cannons like machineguns, machineguns also like machineguns. World of Warplanes makes sense, sort of, on paper. Planes. They’re like tanks but they fly…

    Graham Smith/ Rock, Paper, Shotgun- 4 readers -
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