Sakurai

  • Sakurai Explains How Characters Are Chosen For Inclusion In Super Smash Bros

    Published at My Nintendo News - 14 readers

    Super Smash Bros creator Masahiro Sakurai has explained in his weekly column in Japanese gaming publication Famitsu how he and the team determine which characters to include in the series. Sakurai also mentioned that characters that are deemed to have no future such as the Ice Climbers just don’t make the cut for the team.

  • Sakurai Explains Why They Released The Nintendo 3DS Version Of Smash Bros First And More

    My Nintendo News - - 7 readers - Super Smash Bros director Masahiro Sakurai has explained to Famitsu why he decided to release the Nintendo 3DS version of the game first. He stated that the Wii U version is the bigger of the two and has taken more time and therefore more work. Sakurai also explained why some characters received new Final Smashes and some didn’t. Here’s what he had to say in the article.
  • Sakurai Says He Will Only Post Hidden Elements Of Smash Bros On Miiverse

    My Nintendo News - - 6 readers - Super Smash Bros producer Masahiro Sakurai has said on Miiverse that he will now concentrate on posting hidden elements from the Super Smash Bros franchise now that the 3DS version has launched worldwide. Sakurai also said that he will stop posting Super Smash Bros images on Miiverse by the end of the year. Finally, Super Smash Bros. for Nintendo 3DS is b ...
  • Sakurai Says Smash Bros Clone Haters Are Mostly Children And It Cannot Be Helped

    My Nintendo News - - 8 readers - Super Smash Bros director Masahiro Sakurai has taken some time out in his weekly column in Famitsu to explain the cloned characters in the recently released Nintendo 3DS version. Sakurai says that those who are the most vocal about the characters are mainly kids who are just extremely passionate about the game. Here’s what he had to say in Famitsu.
  • Sakurai Takes Time Out To Answer Fans Questions About Super Smash Bros

    My Nintendo News - - 6 readers - Super Smash Bros creator Masahiro Sakurai has taken some time out from the development of the Wii U version of Super Smash Bros to answer fans questions in his semi-weekly column in Weekly Famitsu. Here’s the questions he was asked as well as his replies. Question 1: Why does the game support the C stick on the New Nintendo 3DS, but not the expansion slide pad? Sakurai: “Beca ...

The latest about Sakurai

  • Sakurai: Here’s Some More Information On Smash Bros Nintendo 3DS And Wii U

    … Super Smash Bros producer Masahiro Sakurai has put to rest some of the questions asked about Super Smash Bros on the Nintendo 3DS and Wii U in his weekly Famitsu column. Sakurai goes into detail about a number of things including Smash Run and how he decides on the Miiverse picture of the day. Here’s what Sakurai had to say. Please tell us why…

    4 readers - My Nintendo News -


  • Sakurai Says He Will Only Post Hidden Elements Of Smash Bros On Miiverse

    …Super Smash Bros producer Masahiro Sakurai has said on Miiverse that he will now concentrate on posting hidden elements from the Super Smash Bros franchise now that the 3DS version has launched worldwide. Sakurai also said that he will stop posting Super Smash Bros images on Miiverse by the end of the year. Finally, Super Smash Bros. for Nintendo…

    6 readers - My Nintendo News - Only If -
  • Sakurai Explains Process of Creating Characters for Smash Bros

    … This Friday will mark the release of Super Smash Bros. for Nintendo 3DS in North America. And to celebrate the launch, the folks over at nintendolife had the opportunity to interview Game Designer and Sora Ltd. founder, Masahiro Sakurai. In the interview, Sakurai explained that creating a character for the series can take over a year. He went…

    2 readers - Tyler James Thompson - Wii U Plaza -
  • Sakurai Says The Process Of Creating Smash Bros Character Takes Over A Year

    …In a recent interview Super Smash Bros producer Masahiro Sakurai has explained that creating a character for the series can take over a year. Sakurai explained that this was because they have to work on the model, the character animation, and also the balancing against other opponents in the series. Here’s what Sakurai had to say. “I get…

    5 readers - My Nintendo News -


10 Blogs about the topic


More from around the web

The latest from the top blogs